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Teamfight Tactics
Created by Riot Games
发布于 June 26, 2019
- Website
- teamfighttactics.leagueoflegends.com
- Wikipedia
- 维基百科
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Teamfight Tactics (TFT) is an auto battler game developed and published by Riot Games. The game is a spinoff of League of Legends and is based on Dota Auto Chess, where players compete online against seven other opponents by building a team to be the last one standing.
Community & Support
A bot that plays Teamfight Tactics using OCR. Keeps track of bench, board, items, and plays the user defined team comp.
Skin changer for Teamfight Tactics (TFT)
AsyncIO-based high-level Python framework for the Riot Games API. (DEPRECATED, please use pulsefire instead)
League of Legends API & Data Framework in Swift
Teamfight Tactics Decisive Support System This is my current project, and I will work on advices which champion should user pick from 5 random champions that user can buy. I will use my knowledge to build fuzzy logic system that will calculate uncertain utility for every single champion and their combinations as a team. I dont recommend using it in ranked games especially its wasnt test with game yet.
A customizable, promise-based, and command-oriented TypeScript fluent interface and library for the Riot Games API.
A better League of Legends Rich Presence for Discord! Show detailed live game stats, summoner icons, ranks, champion skins, and far more than what the native presence is capable of.
Files from Teamfight Tactics to use in your projects, distributed by Riot Games. Contains some old and new files. Check README for details about repository updates.
An unofficial .NET Client for Riot Games and their games League of Legends, Legends of Runeterra, Teamfight Tactics and Valorant.
Takes input from other players champions/items, predicts what they build and calculates best team/comp for you
The hippest new game genre but with Pokemon
Library for all Riot Games APIs written in Golang.