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The swiss army knife of lossless video/audio editing
A hands-on introduction to video technology: image, video, codec (av1, vp9, h265) and more (ffmpeg encoding). Translations: 🇺🇸 🇨🇳 🇯🇵 🇮🇹 🇰🇷 🇷🇺 🇧🇷 🇪🇸
FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: 🇺🇸 🇨🇳 🇰🇷 🇪🇸 🇻🇳 🇧🇷
Simple Binary Encoding (SBE) - High Performance Message Codec
JPEG XL image format reference implementation
vgmstream - A library for playback of various streamed audio formats used in video games.
Minimalistic MP3 decoder single header library
Functional programming library for TypeScript - https://gigobyte.github.io/purify/
State-of-the-art audio codec with 90x compression factor. Supports 44.1kHz, 24kHz, and 16kHz mono/stereo audio.
[ICLR 2025] SOTA discrete acoustic codec models with 40/75 tokens per second for audio language modeling
a netty like asynchronous network I/O library based on tcp/udp/websocket; a bidirectional RPC framework based on JSON/Protobuf; a microservice framework based on zookeeper/etcd
CBOR codec (RFC 8949, RFC 8742) with CBOR tags, Go struct tag options (toarray, keyasint, omitempty, omitzero), float64/32/16, big.Int, and fuzz tested.
CicadaPlayer is the player core of AliPlayer, which supports multiple platforms Android, iOS, macOS, Windows, Linux, and WebAssembly for now. The goal is to provide a player core which supports multi-platform, hardware accelerator, and customizable and extensible features. Which supports WideVine drm, LL-HLS, MPEG-DASH and HDR playback.
手写自己的RPC框架/Handwritten RPC framework