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coreaudio

a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++

C++
4500
1 年前

(Archived) An audio file player for macOS, inspired by Winamp.

Swift
1062
2 个月前

A flexible cross-platform IIR and FIR engine for crossovers, room correction etc.

Rust
705
21 天前

A powerhouse of audio functionality for macOS, iOS, and tvOS

Objective-C
625
3 天前

A Swift 4 framework for streaming remote audio with real-time effects using AVAudioEngine

Swift
468
2 年前

🔊 A Swift framework that aims to make Core Audio use less tedious in macOS

Swift
448
1 年前

An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.

Swift
322
3 个月前

🎧 🔈 A small tool for changing sound volume even for aggregate devices cause native sound volume controller can't change volume of aggregate devices

Swift
274
4 年前

Virtual audio device, real-time encoder and SPDIF forwarder for macOS

C++
183
4 个月前

Swift sample code for the book, Learning Core Audio. The original sample code was written in C/Objective-C but I tried to make it in Swift version.

Swift
170
4 个月前

All the examples of the Learning Core Audio book rewritten with Swift 2.0

Swift
162
4 个月前

Play/Stream/Record PCM audio data & Encode/Decode Opus to PCM audio data

C++
144
4 天前

An investigation into CoreAudio and the Accelerate Framework.

Objective-C
110
6 年前

Specific-Application Volume Control Hotkeys for Windows.

C#
98
3 天前

Windows CoreAudio wrapper for .NET

C#
98
4 个月前

Powerful polyphonic synthesizer for iOS that relies on sound fonts for generating audio - https://bradhowes.github.io/SoundFonts/

Swift
82
12 天前

C++17 library for creating macOS Audio Server plugins.

C++
69
2 天前

⚡ SuperFast codecs for fre:ac

C
64
5 年前

Sample code which records system (speaker) sounds (what you hear) in Python.

Python
63
2 年前