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hack-and-slash

维基百科

A type of gameplay in tabletop and video games emphasizing combat.

A 'Souls-like' game made in Unity3D.

C#
300
4 年前

HnSF is a Unity framework for developing Hack-and-Slash/Character Action games.

C#
62
18 天前

Multiplayer Action RPG game project developed in Unreal Engine 5 using Gameplay Ability System.

C++
35
11 小时前

OpenGL cross platform topdown 2d magic action rpg game single player arpg

Go
28
3 年前

RWBY character action game made in Unity 3D.

C#
22
9 个月前

Hack and slash game using Unity.

C#
12
3 年前

Game 2D Platformer made in Unity

ShaderLab
9
5 年前

HyperMUD: Mystery, a Multi-User Dungeon (multiplayer real-time virtual world)

Rust
6
2 年前

Forgotten Glyphs is an in-development roguelike game where players harness the power of ancient glyphs scattered throughout the world to battle their way through procedurally-generated dungeons. While still in development, players can experience the generated dungeons and online leaderboards.

GDScript
3
2 年前

Physics Hack & Slash: A 2D arena survival game built with HTML5 Canvas and JavaScript. Battle physics-themed enemies, collect power-ups, and survive waves of increasing difficulty. Playable in your browser!

JavaScript
2
3 个月前

3D Hack and Slash made for School with Godot

GDScript
1
5 年前

Game for LudumDare 41 : theme (combine 2 incompatible genre).

C#
1
7 年前

Simplistic console-based hack and slash game

Python
0
3 年前

A narrative-driven 2D hack-and-slash demo built in Godot 4. Atmospheric. Minimalist. Experimental.

0
3 个月前