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postmortem
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A curated list of Site Reliability and Production Engineering resources.
Compilation of public failure/horror stories related to Kubernetes
A collection of postmortem templates
A curated list of Site Reliability and Production Engineering Tools
coredumpy saves your crash site for post-mortem debugging
A comprehensive list of Game Design related learning materials, examples and tools.
A role-playing game for incident management training
Calculate how much downtime should be permitted in your Service Level Agreement or Objective
An Incident Management Process / Post Mortem Template
A curated list of awesome postmortem posts.
A GitHub action that organizes your post-mortems
An opinionated list of truly awesome bugs
WhoDunIt is a survival modification for Zandronum, a multiplayer port of ZDoom. This repository is a means of upgrading WhoDunIt to the lastest version of Zandronum, fixing present issues and introducing features/capabilities to provide the same gameplay with a new, enhanced and open experience.
💀 When code dies, it deserves a proper autopsy. Stacktrace library with source maps support.
Contribute, publish, and earn recognition! Share your web3 dev & security insights with the community in just 3 steps on this open-source platform 👇
Open sourcing a failed startup: NewCo empowers you to buy better.
System engineering and DevOps projects, carried out during my Software Engineering studies at ALX.
Надежность — это не отсутствие сбоев. Это способность системы, команды и человека вместе подняться после падения, переосмыслить, перестроить и идти дальше — с новыми правилами игры, где человеческая уязвимость не угроза, а часть уравнения