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rare

Text recognition (optical character recognition) with deep learning methods, ICCV 2019

Jupyter Notebook
3836
1 年前

Creating a simpler, more intuitive means of C++ reflection

C++
124
8 天前

A curated list of resources of crypto collectibles and implementations of Non Fungible Tokens (ERC721 standard)

54
2 年前

Yugioh Card Database Generator offline CSV: Simple python script that is used to scrape the KONAMI website to acquire a complete list of all yugioh cards (and their respective card information) into csv files. This can serve as a great tool for developers interested in the yugioh domain.

Python
28
6 个月前

[AAAI 2022] RareGAN: Generating Samples for Rare Classes

Python
22
2 年前

RARE/freeRtr for Containerlab Network Operating System networks simulator

Shell
11
7 个月前

The $RARE token repository

JavaScript
8
3 年前

An old collection of reverse engineering efforts to explore and extract files from Grabbed by the Ghoulies

C++
6
4 年前

Map of rare bird reported on eBird.

Vue
6
2 个月前

Project Verse is being designed as a fully moddable Unity game in reference to Stardew Valley. All objects, events, worlds, cutscenes, and scripted actions will be implemented using the API. The game itself will be taking place in the far future with heavy influences from the T.V. series Firefly. The player will crash into a small town, making friends with local villagers and while working on earning money. Eventually they will gain enough wealth to fix their ship and explore other worlds with different themes and quests all while promoting their budding enterprise of cargo trading, production, and crime. Planned Features Crop Growing - plantable crops that grow over a given lifecycle and produce a sellable item Home Building - Add objects into home, decorative and functional Modular Ship Design - Build/Purchase upgrades to ship that reflect in its physical design Quests - Players will given quests to complete. Relationships - Players will be able to build friendships and and enemies with the NPCs. Morality - Players will be given choices over time that will change a players morality score and affect the lives of NPCs. Management - Players will be able to hire certain NPCS to do tasks for them, from handling crops, chopping trees, running cargo, or robbing ships. Automation - Players will slowly be able to add automation to their enterprise. Taking inspiration from Factorio with transportation and processing. With this, I want controllers to manipulate these machines to be fully programmable, presumably via LUA or possibly a Zachtronics inspired psuedo-assembly. However I'm uncertain how feasible this will be. Trading - There will be an influenceable economy that will affect what and how the player trades items and moves cargo. A lot more - I am planning on updating this readme over time.

2
3 年前

PRP: Pathogenic Risk Prediction for Rare Nonsynonymous Single Nucleotide Variants

Jupyter Notebook
1
3 天前

💻 A fast and efficient Discord username tool that allows you to generate and check the availability of usernames. Built with performance in mind, featuring multi-threading, proxy support, and real-time status updates.

C#
1
18 天前

PolKA: Polynomial Key-based Architecture

Shell
1
3 年前

AetherWave Coin Collectors Website

CSS
1
7 个月前

Rare variants association analysis tests is not only burden test. There are lots of test we can use.

Python
1
3 年前

Display textures for Boss/Elite/Rare/RareElite in ElvUI - Tukui and Shadow Unit Frames target frame.

Lua
0
8 个月前

Онлайн репозиториум за дисертационния труд "Здравни политики в областта на редките тумори"

R
0
6 个月前

A pipeline to identify deleterious genetic variation in human 5'UTR regions.

Python
0
2 年前