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sb3
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PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
🐢 AI for Super Auto Pets
Parse sb3 blocks, and generate scratchblocks formatted code.
Scratch Interpreter for the CLI!
Curriculum–Based Reinforcement Learning for Pedestrian Simulation
A collection of my implemented advanced & complex RL agents for games like Soccer, Street Fighter, Mortal Kombat, Rubik's Cube, Vizdoom, Montezuma, Kungfu-master, Super-Mario-bros, HalfCheetah and more by implementing advanced DRL concepts like decision transformers, RND, MARL, A3C, ICM & sample_factory. To see my other rl agents please visit
A fast, top-down Minecraft clone built with WGPU, featuring new mechanics and intelligent hostile mobs. Gymnasium environment for RL agents. Built in Rust with Python bindings.
The module for my life archive project that contains asset images from Scratch, along with my custom graphics designed in Scratch.
A reinforcement learning project that trains an agent to play the classic Snake game using Proximal Policy Optimization (PPO) from Stable-Baselines3.
An archive of the project Wiki for my scratch project archive project from the year 2021 (archived on 2021 Sunday December 26th at 6:30 pm PST)
Convert SB3 (Scratch Project) To SWF (Flash) Today! (Please Note That The Actual Converter Is Not Made By Me. I Only Made Some Extra Stuff. Original Is Here: https://asentientbot.github.io/converter/)
A recreation of touchscreen controls used in retro Sonic games, for Scratch 3.0 or newer.
A package to create, open, edit and execute exported Scratch project in the .sb3 format.
CSoC week 4 assignment. A multi-agent environement built from scratch and trained.
Projetos desenvolvidos no sistema de codificação visual em blocos 'Scratch' e arquivos neles utilizados.