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source-engine-sdk
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Half-Life 2 SDK Mirrors
Three.js loader for parsing Valve's Source Engine models
Notepad++ VDF Language Plugins
A custom Source Engine level editor written in Go
A vscode extension that adds intelligent support for source engine file types and operations
Modified CS:GO with Emscripten, Vulkan support and a Hammer port, and reverse-engineering of Counter-Strike.
Garry's Mod RCON Binary module for controlling RCON authentication directly from Lua
Script for Blender to export your geometry to .vmf (Valve Map Format)
Programmatically modify VMF files.
The complete source code of Contingency, a Half-Life 2 modification built using the Source engine.
Walks a directory and outputs all the files with their relative, and fully qualified paths. Can be used with BSPZIP.
Compiled with PDB in original state except for cut vprof
Backup your maps with one click