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third-person

Third Person Controller for Unity

C#
1014
2 年前

A 3D world with nature objects and a character that can move around using your keyboard. Let the character walk, run or dance.

TypeScript
57
3 年前

Recreation of Unreal's Spring Arm Component in Unity.

C#
48
3 年前

Basic third person player controller in Godot

GDScript
21
3 年前

Saints Row 2 is an action-adventure video game set in the open-world city of Stilwater. Players assume the role of a member of the 3rd Street Saints gang seeking revenge and reclaiming their lost territory.

Squirrel
16
8 个月前

Saints Row 2 is an action-packed open-world video game set in the fictional city of Stilwater. Players can engage in various criminal activities and over-the-top missions while customizing their character and exploring the vast urban landscape.

Squirrel
16
6 个月前

Echelons of Deception and Survival — Open-Source Competitive Multiplayer Immersive Sim

16
1 年前

A simple third-person camera made with Unity

C#
10
5 年前

Developing a 3rd Person Controller is really hard and takes too much time, so we developed this awesome template so you can set up a character controller for android in less than 10 seconds, leaving space for you to focus on making your game!

9
1 年前

A simple third-person camera made with Unity ECS

C#
7
5 年前

Third Person Shooter for Unity

C#
6
3 年前

unreal third persion demo written in rust

C++
5
2 年前

🚀 A Godot project template featuring first-person 🎮 and third-person 🎥 camera setups, complete with a main menu 📋, settings ⚙️, and in-game functionality ⏸️. Perfect for jumpstarting your game development! 🎮

GDScript
4
8 个月前

A 3d adventure game in Unity

C#
4
2 年前

This project is a third-person character control system built on the basis of "Starter Assets - Third Person Character Controller".

C#
4
3 年前

Third Person Camera addon for Garry's Mod

Lua
3
2 年前

Develop 3D using Three JS

Vue
3
8 个月前

Third-person controller for Godot game engine.

GDScript
3
3 年前

Mod with custom freelook system of third person allowing you to move camera 360 degrees while moving in one direction. Supports tunnel vision alike in real life.

Java
2
3 年前

A Unity controller that allows seamless switching between First-Person, Third-Person, and Real-Time Strategy camera modes implemented using Cinemachine. Ideal for games requiring multiple perspectives or hybrid gameplay styles.

C#
2
5 个月前