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unitytool
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Multi-platform helper to record audio.
Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.
A work in progress code library of useful tools, classes & systems that I use for game development in Unity.
A simple example of menu item validation in Unity and C# using an EditorPrefs bool to track the state of the menu items.
Input Action Event System is a input system that pairs inputs and events together, this helps with prototyping faster.
自己学习Unity以来所学知识,所写过的代码,“框架”,通用功能的总结
Unity Editor Window for capturing screenshots
A Tile-based generalized procedural generation tool for the Unity Editor based on the Wave Function Collapse algorithm.
Captures a list of all patched methods to help debug unity logs for BepinEx plugins
An tool made with Unity to help visualizing how an LCD display works
Neural network based audio event tagging using YAMnet to organize audio assets in Unity.
An unity editor tool specializing in dealing with matters like compressing animation & audio, or converting materials to a material shader via automation scripts
a Unity Tool that allows you to send Discord webhook messages directly from your Unity Games.