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Game Boy
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
mGBA Game Boy Advance Emulator
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
Game Boy emulator written in Python
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
Multi-platform Nintendo Game Boy Color emulator written in Go
A web-based frontend for RetroArch
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
A repository of gate-level simulators and tools for the original Game Boy.
Gameboy emulator in Java and Kotlin.
Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator