Repository navigation
Game Boy
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
mGBA Game Boy Advance Emulator
Game Boy emulator written in Python
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
Multi-platform Nintendo Game Boy Color emulator written in Go
A web-based frontend for RetroArch
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
A repository of gate-level simulators and tools for the original Game Boy.
Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
A Game Boy research project and emulator written in Rust