Repository navigation

#

non-euclidean-geometry

Implementation of DiffDock: Diffusion Steps, Twists, and Turns for Molecular Docking

Python
1224
7 个月前
Python
109
2 年前

The Poincaré disk model of the hyperbolic plane on the HTML canvas 💫

JavaScript
49
6 个月前

EscherSketch: an experiment in creating tilings of the hyperbolic plane from Euclidean triangles, similar to Escher's Circle Limit series.

JavaScript
23
2 年前

Code for CVPR-W 2020 paper "Hierarchical Image Classification using Entailment Cone Embeddings" https://arxiv.org/abs/2004.03459

Python
22
2 年前

A a non-Euclidean Asteroid-like game written in a fragment shader(shadertoy)

GLSL
18
2 年前

Change Detection in Graph Streams by Learning Graph Embeddings on Constant-Curvature Manifolds (2018, https://arxiv.org/abs/1805.06299)

Python
11
5 年前

Variational Autoencoder with non-euclidean (hyperbolic) latent space

Python
11
2 年前

Adversarial Autoencoders with Constant-Curvature Latent Manifolds (2018, https://arxiv.org/abs/1812.04314)

Python
6
5 年前

VR game based around optical illusions and non-euclidean geometry. (WIP)

C#
3
2 年前

Portal system in Unity3D. Inspired from Brackeys 👉

C#
2
6 年前

A non-euclidian ray-tracing game in C++

CMake
2
6 年前

A 3D non-Euclidean raycaster based on gluing the insides of cubes

JavaScript
2
3 年前

non-euclidean ray tracing engine

Python
2
3 年前

This repository contains all the various and noteworthy codes (in Python and Mathematica, mostly) I have ever made while studying for my degree and future studies in Physics at the University of the Balearic Islands. Still a work in progress.

Python
1
6 个月前