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super-mario-bros

Asynchronous Advantage Actor-Critic (A3C) algorithm for Super Mario Bros

Python
1098
1 年前

An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES

Python
800
2 年前

一步步实现简易红白机模拟器运行超级玛丽,以https://github.com/amhndu/SimpleNES 为模板

C++
151
3 年前

Unity-based Super Mario Bros clone

C#
136
4 年前

Official repository for "TOAD-GAN: Coherent Style Level Generation from a Single Example" by Maren Awiszus, Frederik Schubert and Bodo Rosenhahn.

Python
108
3 年前

This program evolves an AI using the NEAT algorithm to play Super Mario Bros.

Python
106
3 年前

Recreation of the classic Super Mario Bros game using the Phaser framework, with random level generation.

JavaScript
104
1 年前

An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.

Jupyter Notebook
73
5 年前

Classic Super Mario Bros. game implemented with Java for CS319 course

Java
69
4 年前

The remake of Super Mario Bros (1985) made with C++ and SDL2 library.

C++
52
5 年前

Random network distillation on Montezuma's Revenge and Super Mario Bros.

Python
52
5 个月前

My implementation of a reinforcement learning model using Stable-Baselines3 to play the NES Super Mario Bros.

Jupyter Notebook
40
4 个月前

An open source reimplementation of Super Mario Bros. 2 written in Lua and LÖVE.

Lua
37
1 年前

Super Mario Bros. Level 1-1 in Javascript using HTML5 Canvas

JavaScript
36
8 年前

Super Mario bros game using Rust Piston game engine

Rust
35
1 年前

A work-in-progress remake of the original Super Mario Bros. for NES, in the browser using canvas and P5JS.

JavaScript
31
7 年前

A recreation of the Super Mario Game from the Nintendo NES written in C++ using the SDL2 graphics library

C++
25
3 年前