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texture-generation

High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.

Python
11378
2 天前

Modular node graph based noise generation library using SIMD, C++17 and templates

C++
1196
14 天前

[ICCV 2025] Official impl. of "MV-Adapter: Multi-view Consistent Image Generation Made Easy"

Python
1138
2 个月前

🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.

Python
735
2 年前

📦A portable package for running Hunyuan3D-2 on Windows. | 混元 3D 2.0 整合包

Shell
671
1 天前

MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion

Python
150
25 天前

ComfyUI Wrapper for Hunyuan3D v2.1 - From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Python
145
8 天前

The sources for our intros up to and including Chaos Theory

C
140
10 年前

Official implementation of "UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes"

Python
132
2 个月前

Real-time procedural generation of maps, textures, terrain, planets and more!

Rust
107
8 个月前

AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.

Python
92
2 年前

RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis

76
2 个月前

Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.

JavaScript
46
4 年前

🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.

CMake
45
6 年前

A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by Deliot and Heitz (2019)

C#
31
4 年前

A unified framework for example-based texture synthesis, developed alongside my master's thesis.

C++
17
6 年前