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3D

维基百科

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动画

3D 技术广泛应用于电影、视频游戏、建筑、工程和产品设计等领域。它使设计师能够创建可以在三维空间中操控和渲染的数字模型。3D 建模软件用于创建和操作 3D 模型,而 3D 动画软件则用于在这些模型中创建运动和效果。3D 技术还被应用于 3D 打印,从数字模型中制作出物理对象。

lettier/3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++
18604
2 年前

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++
18339
9 小时前
o3de/o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

C++
8186
1 天前

OpenSCAD - The Programmers Solid 3D CAD Modeller

C++
7723
5 小时前

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

C++
6725
1 个月前

A list of papers and datasets about point cloud analysis (processing)

4129
2 年前
Go
2915
2 个月前
xelatihy/yocto-gl

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

C++
2865
1 年前
zauonlok/renderer
C
2574
4 年前

A cross platform app for quick and easy still image camera matching

TypeScript
2311
2 年前