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gltf

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++
18750
17 分钟前

An open-source JavaScript library for world-class 3D globes and maps 🌎

JavaScript
14155
2 小时前
assimp/assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

C++
12224
1 天前

Easily display interactive 3D models on the web and in AR!

TypeScript
7560
14 天前

Mesh optimization library that makes meshes smaller and faster to render

C++
6582
1 小时前

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

C#
2991
8 天前
xelatihy/yocto-gl

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

C++
2881
1 年前

A WebGL graphic library for building scalable Web3D applications

JavaScript
2839
1 个月前
gildor2/UEViewer

Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

C++
2709
1 年前

Specification for streaming massive heterogeneous 3D geospatial datasets 🌎

Batchfile
2310
1 个月前

Header only C++11 tiny glTF 2.0 library

C++
2276
3 个月前

The fastest tools for 3dtiles convert in the world!

C++
2101
2 个月前

Content pipeline tools for optimizing glTF assets. 🌐

JavaScript
2060
1 个月前

Runtime glTF 2.0 Loader for Unity3D

C#
2027
6 天前

Convert OBJ assets to glTF

JavaScript
1784
2 年前