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gltf
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
An open-source JavaScript library for world-class 3D globes and maps 🌎
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Easily display interactive 3D models on the web and in AR!
3D engine with modern graphics
Mesh optimization library that makes meshes smaller and faster to render
Fast and minimalist 3D viewer.
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
A WebGL graphic library for building scalable Web3D applications
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
Specification for streaming massive heterogeneous 3D geospatial datasets 🌎
Content pipeline tools for optimizing glTF assets. 🌐
3D CAD viewer and converter based on Qt + OpenCascade