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entity-component-system

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C#
7510
2 年前

Engo is an open-source 2D game engine written in Go.

Go
1805
4 个月前
genaray/Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C#
1375
7 天前
GodotECS/godex

Godex is a Godot Engine ECS library.

C++
1340
2 年前

A 👩‍💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.

TypeScript
932
2 年前

A continuation of the popular Artemis ECS framework

Java
814
2 年前
Rust
812
13 天前

🚀Actors is a framework empowering developers to make better games faster on Unity.

C#
760
2 年前

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

C#
716
1 年前