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entity-component-system

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C#
7549
2 年前

Engo is an open-source 2D game engine written in Go.

Go
1809
1 个月前
genaray/Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C#
1422
3 天前
GodotECS/godex

Godex is a Godot Engine ECS library.

C++
1354
2 年前

A 👩‍💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.

TypeScript
938
2 年前
Rust
823
7 天前

A continuation of the popular Artemis ECS framework

Java
816
2 年前

🚀Actors is a framework empowering developers to make better games faster on Unity.

C#
763
2 年前

Edyn is a real-time physics engine organized as an ECS.

C++
721
2 个月前