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d3d11
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
RenderDoc is a stand-alone graphics debugging tool.
A generic post-processing injector for games and video software.
A modern cross-platform low-level graphics library and rendering framework
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Tools for tracing OpenGL, Direct3D, and other graphics APIs
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Lightweight, multi-platform, data-oriented game engine.
A modern cross-platform low-level graphics API
Official mirror of libplacebo
A Python high-performance screen capture library for Windows using Desktop Duplication API