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directx-12

bkaradzic/bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++
16019
12 天前

Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).

C++
4824
5 个月前
microsoft/DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

C++
1636
34 分钟前

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

C++
928
1 个月前

Easy to integrate memory allocation library for Direct3D 12

C++
874
1 个月前

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

C++
704
1 年前

This repository is intended to be used as a code repository for learning DirectX 12.

C++
636
3 个月前

GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.

C++
436
1 天前

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.

C++
416
4 个月前
Swift
399
2 个月前

A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0

C++
361
4 年前

Game engine written in C++ with ease of use and next-gen parallel computing in focus.

C++
250
5 年前

Lumino is a framework for building real-time graphics applications.

C++
215
1 个月前

Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".

C++
187
1 年前