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graphics-programming

lettier/3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++
19111
2 年前
baldurk/renderdoc
C++
10053
9 小时前

Safe and rich Rust wrapper around the Vulkan API

Rust
4897
18 小时前
QianMo/Awesome-Unity-Shader

⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

ShaderLab
4201
4 年前

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of Bibliography / Reference

HTML
3729
3 年前

Tutorial for the Vulkan graphics and compute API

C++
3526
13 天前
zauonlok/renderer
C
2660
5 年前
QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook

📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

2644
7 年前

Window.js is an open-source Javascript runtime for desktop graphics programming.

JavaScript
2259
3 年前
C++
2233
14 小时前

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++
1493
3 年前