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🎬 Scene.js is JavaScript & CSS timeline-based animation library
Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. https://tengge1.github.io/ShadowEditor-examples/
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
AdvancedEAST is an algorithm used for Scene image text detect, which is primarily based on EAST, and the significant improvement was also made, which make long text predictions more accurate.https://github.com/huoyijie/raspberrypi-car
Node.js Library for interacting with the Philips Hue Bridge and Lights
Create magical move transitions between scenes in react-native 🐰🎩✨
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
An ambient life simulation driven by user activity within a Discord server
🌄 Infinite background environments for A-Frame in a line of HTML.
TensorFlow implementation of original paper : https://github.com/hszhao/PSPNet
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
Fully configurable Zwave to MQTT gateway and Control Panel using NodeJS and Vue
Custom scroll with inertia, smooth parallax and scenes manager
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest.
DirectX 11 Renderer written in C++11