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rendering-pipeline

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++
1493
3 年前

Modern desktop framework from low-level 3D graphics API to high-level view model, for development of 2D/3D rendering software or game engine, with internationalization support and many new technologies.

Java
321
2 天前

Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.

C++
102
3 天前

A lightweight 3D rendering engine based on modern OpenGL

C++
40
2 年前

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C#
22
3 年前

Implement a customized render pipeline in godot 4.3+

GDScript
8
17 天前

A small 3d renderer based on canvas and js, for computer graphics learning only, no webgl .

JavaScript
7
2 年前

A remake of an OpenGL Project that I made for my Computer Graphics Course at Texas Wesleyan University, but using ModernGL, Python, and PyGame.

Python
4
2 年前

Customize unity render pipeline.

C#
4
5 年前