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3d-graphics-engine
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Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
Ecere SDK (eC Language, Ecere IDE, Cross platform GUI, graphics, and more) — http://ec-lang.org —
Small C++14 render engine
Creative coding framework for Swift. Built on Apple's Metal. Inspired by Processing. Supports visionOS.
C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch
A versatile game engine designed for creating video games and real-time apps.
Plot 3d points, lines, and polygon on an svg. A demonstration of what you can do with the BareMinimum3d package
OpenGL baselayer library in C++
3D Graphics Engine in C++ using OpenGL, glm, ImGui and Assimp.
OpenGL Python 3D Engine
A simple 3D graphics rendering engine for the HTML Canvas
A single-threaded, 3D software-rendering pipeline in Rust.
A simple raycasting 3D engine written in C++
Developer backup copy of 'World of Football', a computer game that was never released.
3D Graphics Engine written in C++ with OpenGL
3D game engine built from first-principles using only the 2D canvas API and TypeScript.