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rendering-3d-graphics

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML
3660
2 年前

Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex

C
701
8 个月前

Mirror of the official Blender Git repository. Updated every hour.

C
660
2 年前

QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets

Python
288
1 个月前

3D图形学算法Code。包括软渲染、光线追踪、PBR等等~

C++
230
5 年前

A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.

C#
229
5 个月前

Bayesian Collaborative Denoiser for Monte Carlo Rendering

C++
184
4 年前

Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!

C++
162
7 年前

CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs

Python
144
1 年前

DART: Articulated Hand Model with Diverse Accessories and Rich Textures (NeurIPS 2022 - Datasets and Benchmarks Track)

Python
142
1 年前

CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++

C++
102
8 年前