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global-illumination

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

GLSL
2076
16 天前
0beqz/realism-effects

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

Roff
1603
2 年前

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C#
916
12 天前

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

C#
807
3 年前

RTX Global Illumination (RTXGI)

C++
751
2 年前

Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination

Python
707
2 天前

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

C++
704
1 年前

[UNMAINTAINED] Real-time path tracing on the web with three.js

JavaScript
652
3 年前

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

C++
644
7 个月前
Python
601
4 天前

3D game engine written in C++. Includes features like PBR, realtime global illumination, and more

C++
468
3 天前

Experimental real-time renderer with support for dynamic global illumination

Rust
421
4 个月前

Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.

C++
411
2 年前