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jolt-physics
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3D engine with modern graphics
JVM bindings for Jolt Physics and V-HACD
Zig build package, bindings and C API (JoltC) for https://github.com/jrouwe/JoltPhysics
Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.
Lustra is a new WIP lightweight game engine
A Homemade game engine written in C++23 with Vulkan
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
Using Jolt with Flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜.
Adds high-performance physics to Minecraft
Visual Debugger For The Jolt Physics Engine.
A JoltPhysics physics engine wrapper for rust
Cross-platform C# physics engine using Jolt
A simple performance test that compares Jolt Physics on libGDX and Godot.
Jolt physics engine integration for Qt Quick 3D
Testbed for combining Jolt-JNI with jSnapLoader
Proof of concept of a survival game built on a custom OpenGL engine, featuring walking machine mechanics, resource-based exploration, and experimental rendering effects.
Documentation and sample applications for the Jolt-JNI physics-simulation library (code has New BSD license)