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urp

ColinLeung-NiloCat/UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab
6817
11 天前

Example project to draw 1million grass instances on mobile

C#
1609
4 年前
CyberAgentGameEntertainment/NovaShader

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C#
1298
5 天前
ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

ShaderLab
1284
3 年前

A Toon Shader in Unity Universal Render Pipeline.

C#
1184
1 年前

Fur shader implementation for URP

HLSL
1164
2 年前

Reusable RendererFeature of MobileScreenSpacePlanarReflection

C#
1113
2 年前

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

ShaderLab
794
4 年前

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

C#
764
2 个月前

PSX retro graphics plugin for URP with Shadergraph in Unity

C#
745
1 年前

A Collection of Shader For URP(LWRP) Render Pipeline

ShaderLab
654
2 年前

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

C#
626
1 年前

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

HLSL
624
1 个月前

UniversalRP Toon Shader with ShaderGraph

C#
605
3 个月前

UI blur (translucent) effect for Unity.

C#
587
15 天前

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

C#
484
3 年前

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

ShaderLab
474
2 年前

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

C#
460
2 年前

Project Kaya for mobile game platform

C#
456
3 年前