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toon

ColinLeung-NiloCat/UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab
6817
11 天前

A stylized water shader (and material presets) for Unity.

ShaderLab
980
4 年前

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

C#
764
2 个月前

这是一个基于URP的开源仿原神卡通渲染项目

HLSL
628
22 天前

Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.

ShaderLab
532
3 年前

🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

C#
519
8 个月前

🌔 Toon shader for Unity's Universal Render Pipeline.

ShaderLab
420
1 年前

A Cel Shader for the Godot Engine

GLSL
236
5 年前

SimpleURPToonLitOutlineExample

HLSL
176
2 年前

A stylized sky shader (and material presets) for Unity.

C#
111
1 年前

Realtime Toon Shader for Maya Hardware 2.0 Renderer

HLSL
89
1 年前

My custom components for Home Assistant

Python
70
5 年前

A stylized sand shader (and material presets) for Unity.

ShaderLab
61
1 年前

A unity plugin that automatically calculates smooth normals for outline rendering.

C#
56
2 个月前

This script roots your Toon

Python
40
4 年前

This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.

Python
38
21 天前

Arnold Cartoon Shaders For Anime

C++
23
6 年前

Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal

C++
23
5 年前

3D Chess game based on OpenGL and Stockfish using cel-shading

C++
18
6 年前