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toon
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🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
C#
537
1 年前
🌔 Toon shader for Unity's Universal Render Pipeline.
ShaderLab
447
2 年前
HLSL
179
3 年前
C#
115
2 年前
Realtime Toon Shader for Maya Hardware 2.0 Renderer
HLSL
91
2 年前
A unity plugin that automatically calculates smooth normals for outline rendering.
C#
73
6 个月前
My custom components for Home Assistant
Python
70
6 年前
ShaderLab
63
2 年前
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
Python
48
3 天前
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
C++
25
6 年前
C++
18
6 年前