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#
toon
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🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
C#
519
8 个月前
🌔 Toon shader for Unity's Universal Render Pipeline.
ShaderLab
420
1 年前
HLSL
176
2 年前
C#
111
1 年前
Realtime Toon Shader for Maya Hardware 2.0 Renderer
HLSL
89
1 年前
My custom components for Home Assistant
Python
70
5 年前
ShaderLab
61
1 年前
A unity plugin that automatically calculates smooth normals for outline rendering.
C#
56
2 个月前
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
Python
38
21 天前
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
C++
23
5 年前
C++
18
6 年前