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vulkan-api
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
RenderDoc is a stand-alone graphics debugging tool.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Safe and rich Rust wrapper around the Vulkan API
One stop solution for all Vulkan samples
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Code repository for Vulkan Cookbook by Packt
Modern and easy-to-use library for Vulkan
Vulkan API bindings for Go programming language
A modern cross-platform low-level graphics API
OpenGL/Vulkan Java 3D Engine
Linux Guide. Learn about Linux Hardware vendors, Linux in the Cloud, Desktop Environments, Window Mangers, Linux Distributions, Linux Security, Graphics (AMD/NVIDIA/Intel ARC), and Software Apps.
Yet Another Vulkan Engine
vulkan abstraction layer that represent frame as a task graph