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vulkan-engine

Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc

C++
295
4 年前

API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.

C++
185
14 天前

Learn Vulkan. Advanced examples of Vulkan, QT, CUDA, OpenCV for Linux, Windows, Android.

C++
150
3 年前

A 3D model viewer written C++20 and Vulkan

C++
146
4 年前

A very simple real-time Vulkan 3D game engine

C++
123
4 年前

Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.

C++
104
3 个月前

A Vulkan Engine for the GNU/Linux operating system.

C++
95
3 个月前

A real-time computer vision engine implemented on top of Vulkan API.

C++
52
1 年前

3D game engine with a Vulkan renderer backend

C++
39
20 天前

The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.

C#
24
3 年前