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opengl-es
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
Console-based GLSL Sandbox for 2D/3D shaders
Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
A modern cross-platform low-level graphics library and rendering framework
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
OpenSceneGraph git repository
Android OpenGL ES 3.0 从入门到精通系统性学习教程 ( OpenGL ES 3.X Systematic Learning Tutorials)
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Real-time 3D visualization of space.
This component implements transition animation to crumble view into tiny pieces.
【Android 音视频开发打怪升级】系列文章示例代码(A demo to introduce how to develop android video)。本项目将从MediaCodec硬解,FFmpeg软解,OpenGL等方面,全方位讲解如何在Android上进行音视频编辑开发。
3D Style Page Flip on Android
YUV/PCM/H264/H265/AAC/FFmpeg/Opengl. 这有丰富的音视频开发的学习资源、开发工具、优秀书籍、教程、面试题和开源项目,旨在帮助开发者和爱好者更好地学习、实践和工作。