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d3d12

bkaradzic/bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++
16019
11 天前
gfx-rs/wgpu

A cross-platform, safe, pure-Rust graphics API.

Rust
14916
1 天前
baldurk/renderdoc
C++
9893
7 小时前
xenia-project/xenia

Xbox 360 Emulator Research Project

C++
8885
4 小时前

A generic post-processing injector for games and video software.

C++
4704
4 小时前

Making it easier to work with shaders

C++
4430
19 分钟前

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

C
3255
1 年前

Tools for tracing OpenGL, Direct3D, and other graphics APIs

C++
2746
25 天前
LukasBanana/LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

C++
2378
2 天前

KlayGE is a cross-platform open source game engine with plugin-based architecture.

C++
2150
3 个月前

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++
1823
3 年前
godlikepanos/anki-3d-engine

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++
1494
2 天前

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++
1460
4 年前
mikeroyal/Unreal-Engine-Guide

Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.

C++
1327
2 个月前

Glide/DirectX implementation on D3D11/12

C++
1157
3 个月前

MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.

Rust
1142
1 年前

Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.

C++
1131
2 年前