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d3d12

bkaradzic/bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++
15627
9 天前
gfx-rs/wgpu

A cross-platform, safe, pure-Rust graphics API.

Rust
13985
2 天前
xenia-project/xenia

Xbox 360 Emulator Research Project

C++
8668
8 个月前

A generic post-processing injector for games and video software.

C++
4472
2 天前

Making it easier to work with shaders

C++
3875
1 天前

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

C
3206
8 个月前

Tools for tracing OpenGL, Direct3D, and other graphics APIs

C++
2698
4 天前
LukasBanana/LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

C++
2254
10 小时前

KlayGE is a cross-platform open source game engine with plugin-based architecture.

C++
2133
2 天前

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++
1807
2 年前
godlikepanos/anki-3d-engine

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++
1433
25 天前

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++
1432
3 年前
mikeroyal/Unreal-Engine-Guide

Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.

C++
1218
1 年前

MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.

Rust
1120
9 个月前

Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.

C++
1084
2 年前

Glide/DirectX implementation on D3D11/12

C++
1036
2 天前