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vulkan-sdk

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++
5071
9 天前

Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.

C++
1044
2 年前

Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc

C#
320
1 个月前

VK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power

Kotlin
138
2 年前

REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API.

C++
66
1 年前

vulkan framework demo

C
51
2 年前

Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.

C++
35
3 年前

Action to enable running Vulkan apps on GitHub runners

C++
26
16 天前

A real time renderer based on Vulkan(LWJGL).

Java
23
2 年前

A Docker-based devcontainer for C++ development. Based on Debian with LLVM, GCC, CMake, vcpkg, mold, VulkanSDK, and Mesa.

Dockerfile
17
17 天前

http://snowkit.github.io/linc/ Haxe @:native bindings for Vulkan. Vulkan is a low-level graphics API by Khronos Group. This repository contains Haxe/CPP bindings for the Vulkan API.

Haxe
15
2 年前

Swift Vulkan SDK bindings for macOS and Linux

Swift
9
20 天前

The simpliest building the Vulkan SDK from source files

CMake
8
5 个月前

C++/Vulkan Game Engine

C++
6
3 个月前

Simple Vulkan renderer

C++
6
7 年前