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entity-component

Rust
3789
3 年前
Rust
823
7 天前

Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

C++
617
3 年前

[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

C++
486
6 年前
TypeScript
214
3 年前

A small, portable and extensible game framework written in Rust.

Rust
182
3 年前

A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.

Clojure
182
10 年前

Evolved ECS (Entity-Component-System) for Lua

Lua
128
6 天前

An entity-component-system for React

TypeScript
127
2 年前
C++
122
7 年前

An entity-component system for HTML elements.

TypeScript
111
1 年前

Probably the simplest to use ECS for C#

C#
94
2 年前

ensy - A very simple Entity System for JavaScript

JavaScript
89
3 年前

[ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric

Rust
85
5 年前
Elixir
68
4 年前

A simple and easy to use entity-component-system C++ library

C++
67
6 年前