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entity-component

Rust
3788
3 年前
Rust
787
20 天前

Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

C++
612
2 年前

[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

C++
478
6 年前
TypeScript
205
2 年前

A small, portable and extensible game framework written in Rust.

Rust
181
2 年前

A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.

Clojure
180
9 年前

An entity-component-system for React

TypeScript
127
2 年前
C++
120
7 年前

An entity-component system for HTML elements.

TypeScript
107
7 个月前

Probably the simplest to use ECS for C#

C#
91
2 年前

ensy - A very simple Entity System for JavaScript

JavaScript
90
2 年前

[ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric

Rust
85
5 年前
Elixir
68
4 年前

A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.

C++
66
7 个月前

A simple and easy to use entity-component-system C++ library

C++
64
5 年前