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#
entitas
- Website
- Wikipedia
Deterministic Lockstep with clientside prediction and rollback
C#
641
6 年前
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
C++
348
2 年前
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
C#
170
6 年前
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
C#
150
3 年前
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
C#
149
8 年前
C#
66
6 年前
C#
62
7 年前
Java
48
7 年前
C#
36
7 年前
A space war game made with ECS and JobSystem in Unity.
C#
30
4 年前
Entitas-Go is a fast Entity Component System Framework (ECS) Go 1.17 port of Entitas v1.13.0 for C# and Unity.
Go
26
4 年前
POC of a simple 2D roguelike game with multiplayer.
C#
15
7 年前
C#
14
2 年前
Little game with unity and entitas in c#
C#
12
8 年前
Gentitas is a fast code generator for Entitas projects in Unity3D
JavaScript
8
7 年前