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gamedev-library
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A collection of open source c/c++ libraries for gamedev
(RPG maker) Create RPG-style or similar games more simply with Flame.
A continuation of the popular Artemis ECS framework
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
Give a brain to your game's NPCs
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Embeddable scripting language for real-time applications
A Python binding for the great C library raylib.
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
TaskChain Control Flow framework. Helps facilitate running tasks on an application's "Main Thread" (such as a game), and tasks off the main (async).
Collection of helpful utilities we use in our Unity projects.
A C++17 framework for 2D games
An open source Delphi/Pascal game engine
Tracy profiler bindings/wrapper for the Odin programming language
A simple and powerful entity component system (ECS) written in C++17