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Google Earth Enterprise - Open Source
Create your own 2D Maps with layer-by-layer system using Noise-Sample and BufferedImage pattern
EFT | Work-in-progress | semi-working
Single-layer 2D map editor. From a tileset to a .txt .json or .lua file.
Visualize perlin noise in a beautiful way. This simple script creates a 2D map with mountains, beaches, water and more!
Two-dimensional maps generator using procedural generation from a seed.
Island terrain generator using OpenSimplex noise
Generates dungeon-like 2d maps of connected spaces.
Basic examples for bringing SensorThingsAPI Locations and HistoricalLocations to web maps as markers or trajectories.
This repository contains source code for ENPM809Y final project on search algorithm for autonomous robots moving on a 2d maze. The source code is in C++ 11. The maze will printed on the terminal and the user shall be prompted to enter the locations of two robots and also two targets. Later, the user will be asked to assign task for one of the robots. The other robot automatically assigned the unassigned task. The two robots complete the navigation task using an A* algorithm.
Two-dimensional maps generator using random walk.
Creation of 2d Maps images in different formats. Deployed on the WASDI app store.
Generates 2D maps using the Cellular Automata algorithm
Solution for Snapshot Array problem in LeetCode
Automatics course @ Faculty of Electronic Engineering, University of Niš, Serbia
A bi-dimensional WeakMap object implementation, for storing weak references to data associated with 2 keys. map[key][key] = value