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atari-games

sail-sg/envpool
C++
1146
8 个月前

This is the pytorch implementation of ICML 2018 paper - Self-Imitation Learning.

Python
66
6 年前

reinforcement learning, deep Q-network, double DQN, dueling DQN, prioritized experience replay

Cuda
31
7 年前

A C project in which you can play some of your classic arcade video games from the '80s on the terminal.

C
31
3 年前

Reinforcement Learning with Perturbed Reward, AAAI 2020

Python
29
9 个月前

Implementation of Google's paper on playing atari games using deep learning in python.

Python
27
7 年前
Assembly
25
2 年前

Reinforcement Learning on Atari Games and Control

Python
19
5 年前

Modified versions of the Soft Actor-Critic algorithm for Atari games from https://github.com/ac-93/soft-actor-critic.

Python
18
5 年前

This repository is the official implementation of the Hybrid Self-Attention NEAT algorithm. It contains the code to reproduce the results presented in the original paper: https://link.springer.com/article/10.1007/s12530-023-09510-3

Python
14
2 年前

Implementation Deep Q Network to play Atari Games

Python
13
1 年前

JavaScript based tracker application that exports compositions into assembly code for Paul Slocums Sequencer Kit for Atari 2600

JavaScript
12
3 年前

PyTorch Implementation of Visual GAIL in Atari Games

Python
11
2 年前

Works for Applied Deep Learning / Machine Learning and Having It Deep and Structured (2017 FALL) @ NTU

Python
11
7 年前

Implementation and evaluation of the RL algorithm Rainbow to learn to play Atari games.

Python
10
5 年前