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vizdoom
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Reinforcement Learning environments based on the 1993 game Doom <img alt="godmode" src="https://github.githubassets.com/images/icons/emoji/godmode.png?v8" />
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
Reinforcement Learning in Keras on VizDoom
Reinforcement learning models in ViZDoom environment
Implementations of Deep Reinforcement Learning Algorithms and Bench-marking with PyTorch
Direct Future Prediction (DFP ) in Keras
DQN, DDDQN, A3C, PPO, Curiosity applied to the game DOOM
OpenAI Gym wrapper for ViZDoom enviroments
Keras implementation of DQN on ViZDoom environment
Continual Reinforcement Learning in 3D Non-stationary Environments
Experiment code for testing effect of various action space transformations in reinforcement learning
Reinforcement learning in 3D.
Reinforcement Learning Tutorials & other bedtime stories in PyTorch
😈 Train ViZDoom agents by Reinforcement Learning 👻
A2C, ACKTR and A2T implementations for ViZDoom
Implementation of the DQN and DRQN algorithms in Keras and tensorflow
Solving games with reinforcement learning