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cloth-simulation

A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...

Java
1262
7 年前

A Multi-Scale Model for Simulating Liquid-Fabric Interactions

C++
489
3 年前

Unity Physics on GPU

C#
457
6 年前

Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact

C++
384
1 年前

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.

C#
284
1 个月前

Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.

C++
223
5 年前

Source Codes for Codimensional Incremental Potential Contact (C-IPC)

C++
216
2 年前

GPU Mass-Spring Simulation Cloth in Unity

C#
183
5 年前

A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).

C++
175
1 个月前

Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8

C#
165
3 年前

[CoRL 2021 Best System Paper] This repository contains code for training and evaluating FlingBot in both simulation and real-world settings on a dual-UR5 robot arm setup for Ubuntu 18.04

C++
124
4 年前

Implementation of tearable cloth in Flutter.

C++
122
1 年前

Simple cloth simulation with OpenGL.

C
64
2 年前

A mass-spring-damper based real-time cloth simulation I wrote for a class project.

C#
52
1 年前

Desktop application for cloth physics simulation using Gio GUI.

Go
41
21 小时前

Cloth Simulation using Position Based Dynamics (PBD) with Verlet integration in Unreal Engine 4

C++
37
1 年前

[NeurIPS 2024] Official implementation of "NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory"

Python
33
6 个月前