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first-person-shooter

A video game genre centered on gun and other weapon-based combat experienced through the eyes of the protagonist.

A portable, enhanced source port of Doom, Heretic and Hexen.

C++
277
1 年前

AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)

C++
175
5 年前

Repository for the Open Tournament Project

C++
172
3 个月前

CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).

C++
162
2 个月前

Open source game engine version developed by Croteam for Serious Sam Classic (Windows, Linux, FreeBSD, OpenBSD, NetBSD, macOS, Raspberry Pi OS). Based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Engine

C++
136
2 个月前

Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macOS, Raspberry Pi OS). Based on https://github.com/sultim-t/Serious-Engine-Vk and linux port https://github.com/icculus/Serious-Engine

C++
120
2 个月前

First person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)

C#
93
7 年前

Official Smokin' Guns team engine repository, master branch was directly imported from SourceForge Subversion repository, pull requests will be reviewed and integrated in future Smokin' Guns releases.

C
67
11 年前

Main repository for Valhalla, a first-person shooter game project inspired by old school and modern titles.

C
61
6 天前

Source port of Doom, Heretic, Hexen and Strife developed in Delphi

Pascal
57
1 年前

A simple FPS game with BabylonJS engine following Clean Code principles

JavaScript
57
6 年前

KTX: a QuakeWorld server modification

C
56
16 天前

A source-like movement controller for Godot

GDScript
49
8 个月前

nQuake (QuakeWorld) server for Linux

Shell
42
7 个月前

🧟‍♂️ A Unity based FPS with a Zombie theme using raycasting for shooting and the core mechanics you'd expect in an FPS. Zombies use AI navigation and precise pathfinding to chase down the player. The game also has a HUD interface which is VR compatible.

C#
35
5 年前