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font-rendering
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Better font rendering for Windows.
The open source code of this project is used for userscripts (油猴脚本) for desktop browsers, including Font Rendering (Customized) (字体渲染(自用脚本)- Font Rendering.user.js), and Search Engine Assistant (优雅的搜索引擎助手 - Google & Baidu Switcher.user.js), etc.
An ES6 utility for canvas with built-in functions and chained methods.
Contrast is a WebGPU based 2D render engine written in Rust
Helper package for rendering Chinese fonts, including cross-platform Chinese font family fallback & dynamic font loader.
自用 MacType 配置方案(ini 文件)。需要安装配置文件中指定的字体才能起作用。 / A collection of MacType configuration schemes (INI files). Require specified fonts installed.
Simple-to-use single header modular font rendering library written in C.
Grayscale text rendering (antialiasing) for Firefox on Windows. Also Chrome and Chromium based Electon apps.
Font rendering, atlas generation and text shaping library written in C++
Code for rendering custom fonts and icons for Minecraft 1.16.
An improved font library for Monogame. Draw scalable text fast and easy!
amogpu é uma biblioteca de OpenGL 4 para renderizar fontes, formas geométricas e muito mais.
toy font rendering for low pixelcount, high contrast displays
Pure C multi-channel signed distance field generator
An utility to patch a Visual Studio Code installation on Windows, slightly enhancing the font rendering, and fixing the autocomplete icon color.
Font renderer using the bezier-in-triangle approach
Multi-channel signed distance field (MSDF) generator for fonts implemented in pure Rust.