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mesh-simplification

Mesh simplification for Unity.

C#
1916
2 年前
Habrador/Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

C#
1404
1 年前

Mesh simplification with UV's boundary preserved

C++
514
5 年前

A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.

C++
452
2 年前

A mesh decimation library for .NET and Unity.

C#
297
5 年前

Convert NIfTI volume to triangulated mesh using marching cubes

C
174
4 个月前

An implementation of mesh simplification algorithm using python

Python
93
1 年前

Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification

C++
78
5 年前

A Cutting-Edge Management System for FreeRADIUS, OpenWrt, and Batman-adv Mesh Networks

CSS
68
2 天前

Marching Cubes & Mesh Simplification on multi-label 3D images.

C++
65
6 天前

Mesh triangle reduction using quadrics (for Delphi, Lazarus and Pascal)

Pascal
62
7 年前

A Godot 4.2 project implementing mesh streaming and chunk based LODs.

GDScript
55
8 个月前

Python script for "Quadric Edge Collapse Decimation"

Python
53
1 年前

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

C#
48
2 年前

Discrete and continuous level of detail generation for triangle meshes.

C++
45
2 个月前