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massively-multiplayer-online

维基百科

An online game with large numbers of players typically featuring a huge, persistent open world.

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

C++
4061
2 年前

Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, React and WebAssembly.

TypeScript
2579
1 年前

an unity mmo demo, base on ecs(game play), xlua(ui)

Lua
1783
4 年前

A curated list of tutorials/resources for hacking online games.

1691
2 年前

Python fitting assistant, cross-platform fitting tool for EVE Online

Python
1651
4 天前

A free/open source client and automation tool for Ragnarok Online

Perl
1322
11 天前

Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools

Java
1182
4 个月前

A battle of balls game, lol style. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo

C#
779
4 个月前

iR Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿‍🚀

TypeScript
713
8 个月前

The main repository for the Darkflame Universe Server Emulator project.

C++
681
15 小时前
TypeScript
586
1 年前

这是一个轻量级的、一站式的java游戏服务器框架,也可用于开发简单的web服务。基于netty实现了高性能通讯,支持tcp、http、websocket等协议,支持protobuf、json两种数据格式,支持以配置的形式轻松开启多端口网络服务。支持RPC远程调用,支持以优雅的方式实现远程调用,支持调用超时重试、幂等调用。封装了持久化层,提供数据访问和数据落地接口,支持异步新增、保存、删除数据,支持主键或指定其他字段进行数据缓存。支持简单的ioc,业务层使用依赖注入实现逻辑。封装了伪协程实现方案Promise,可用于解决地狱式回调等问题。支持MVC、领域、ECS架构。

Java
559
2 天前