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massively-multiplayer-online

维基百科

An online game with large numbers of players typically featuring a huge, persistent open world.

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

C++
4093
2 年前

Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, React and WebAssembly.

TypeScript
2603
2 年前

an unity mmo demo, base on ecs(game play), xlua(ui)

Lua
1847
4 年前

A curated list of tutorials/resources for hacking online games.

1735
3 年前

Python fitting assistant, cross-platform fitting tool for EVE Online

Python
1680
1 个月前

A free/open source client and automation tool for Ragnarok Online

Perl
1394
3 天前

Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools

Java
1199
1 个月前

A battle of balls game, lol style. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo

C#
825
2 个月前

iR Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿‍🚀

TypeScript
710
1 年前

The main repository for the Darkflame Universe Server Emulator project.

C++
698
21 小时前
TypeScript
624
2 年前

这是一个轻量级的、一站式的java游戏服务器框架,也可用于开发简单的web服务。基于netty实现了高性能通讯,支持tcp、http、websocket等协议,支持protobuf、json两种数据格式,支持以配置的形式轻松开启多端口网络服务。支持RPC远程调用,支持以优雅的方式实现远程调用,支持调用超时重试、幂等调用。封装了持久化层,提供数据访问和数据落地接口,支持异步新增、保存、删除数据,支持主键或指定其他字段进行数据缓存。支持简单的ioc,业务层使用依赖注入实现逻辑。封装了伪协程实现方案Promise,可用于解决地狱式回调等问题。支持MVC、领域、ECS架构。

Java
561
4 个月前

a game where you're given a potato and your job is to implement a firmware for it

Rust
500
7 天前