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occlusion-culling

OpenGL sample for shader-based occlusion culling

C++
550
2 年前

Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)

C#
309
5 个月前

Automatic conservative mesh occluder generation by box filling

C
127
6 年前

🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.

C#
63
7 个月前

GPU occlusion culling using compute shader with Vulkan

C++
56
8 年前

A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.

C++
53
2 年前

Visibility Determination Library: hierarchical frustum and occlusion culling algorithms

C
40
5 年前

The visilib project aims to provide an efficient and robust C++ library for exact visibility computation in 3D.

C++
19
1 个月前

Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling should be reported in this repository

C#
17
2 个月前

Slices big meshes into smaller parts to get better performance with occlusion culling.

C#
14
7 年前

A simple cell-based occlusion library for Minecraft-related projects

Java
14
1 年前

Unity scene baking toolkit. Lightmapping, NavMesh, OC

C#
12
2 年前

A demo of cfMMOC library for terrain rendering

C++
10
7 年前

3 scenarios of different complexity for testing Backface, Occlusion and Small Feature(Contribution) culling

C#
9
5 年前

Software rasterizer utilizing 1bit coverage buffer idea

C++
7
3 年前

An 3D FPS Game for Android using Addressable for remote loading and optimization (In progress)

C#
3
5 个月前

Fix MC-70850, an invisible chunks issue brought back to MC1.18+ by Sodium.

Java
2
2 年前

Occlusion queries implementation in Unity

C++
1
2 年前

threejs occlusion culling

0
2 年前