Repository navigation

#

procedural-art

jwagner/simplex-noise.js
TypeScript
1783
1 年前

Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms

C#
503
4 年前

A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity

GDScript
217
2 年前
Rust
70
3 个月前

A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal rendering

JavaScript
61
5 年前

The Fractal Flame Algorithm, FLAM3 for SideFX Houdini - aka: FLAM3H™

Python
58
7 天前

A minimal Scala creative coding library targeting JVM/Javascript/Native

Scala
58
15 天前

The Fractal Flame Algorithm, FLAM3 for SideFX Houdini - aka: FLAM3H™

Python
58
7 天前

The Atlas is a procedural generation engine inspired by No Man's Sky, designed to create vast, complex galaxies and universes with customizable parameters.

TypeScript
43
3 天前

Procedural art generation from Markov Chain

JavaScript
34
6 年前

Generalized API for browser-based generative art projects, plug & play support for platform specifics, parameter declarations, GUI creation, IPC

TypeScript
32
2 天前

Программа для генерации бесконечного узора

C++
31
7 年前