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spatial-computing
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visionOS examples ⸺ Spatial Computing Accelerators for Apple Vision Pro
UI elements and prototyping tools for hands
The Official Mixed Reality Framework for Unity
A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
Collection of apps, developer resources, communities, and articles related to the Apple Vision Pro
Create and control 3D shapes using hand gestures in real-time. Built with mediapipe computer vision and threejs
A collection of my XR prototypes as apk files for Meta Quest devices.
Hand-controlled arpeggiator, drum machine, and audio reactive visualizer. Built with mediapipe computer vision, threejs, tonejs
A powerful multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
A powerful multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
Scripts to convert 2D images and videos into Spatial versions
Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR projects built with RealityKit
An easy API for immersive visionOS entity anchoring
Open source social vr platform, Godot matrix client, XR collaborative creation tool! (WIP)
Open source social vr platform, Godot matrix client, XR collaborative creation tool! (WIP)
One-stop-shop for XR Design Guidelines 🏪
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
A simple dice app made with SwiftUI for VisionOS