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Unity

Created by Unity Technologies

Unity-Technologies
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Unity 是一款跨平台的游戏引擎,可用于开发2D和3D游戏,支持多种个人电脑、移动设备、游戏主机、网页平台、增强现实和虚拟现实。

A categorized collection of awesome Unity open source on GitHub (800+)

4159
7 个月前
mob-sakai/SoftMaskForUGUI

Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

C#
2459
2 个月前

Unity plugin which resolves Android & iOS dependencies and performs version management

C#
1397
1 天前

A reverse masking solution for uGUI element in Unity.

C#
930
7 个月前

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

C#
654
9 个月前

A Unity plugin to open native sharing dialogs on iOS and Android, primarily for text and files

C#
453
3 年前

A toolkit that helps developing/prototyping VR apps.

C#
365
9 个月前

A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)

C++
239
1 年前

Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity

C#
205
2 年前

Open-source node-based tool for developing branching conversation trees

C#
204
2 年前

STL import/export for Unity, supporting both ASCII and Binary.

C#
193
1 年前

Asynchronous image loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.

C#
172
5 个月前

Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.

C#
164
5 个月前

A plugin for Unity 3D that brings alpha-friendly masking to UI.

C#
162
2 年前

Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.

C#
153
1 年前

This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.

C#
147
2 个月前

A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.

C#
142
5 年前

UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.

C#
138
7 天前