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ViroReact: AR and VR using React Native
SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin
ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)
Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform
🦄 Pokedex-AR demonstrates ARCore, Sceneform, and modern Android tech stacks — such as Hilt, Coroutines, Flow, Jetpack (Room, ViewModel, LiveData) based on MVVM architecture.
Allows items to be placed within the AR world with real-world GPS coordinates using ARCore.
ViroCore cross-platform AR/VR renderer
JavaScript object detection lightweight library for augmented reality (WebXR demos included). It uses convolutional neural networks running on the GPU with WebGL.
🧰 ARCore & Sceneform Playground
A polyfill and example code for building augmented reality (AR) and virtual reality (VR) applications using WebXR.
The first cross-platform collaborative AR app (for doodling)
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0
Experimental addon for openFrameworks to use ARCore on Android devices
Decorate your world with AR animations.
A curated list of awesome ARCore projects and resources. Feel free to contribute!
Invisible Highway is an experiment in controlling physical things in the real world by drawing in AR. Simply make a pathway along the floor on your phone and the robot car will follow that path on the actual floor in your room. A custom highway with scenery is generated along the path to make the robots a little more scenic on your phone screen.