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burst-compiler

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

C#
1241
4 个月前

Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler

C#
219
1 年前

Vertex animation with C# Job System and new Mesh API

C#
110
5 年前

Burst-based Unity cloth simulation

C#
74
2 年前

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.

C#
47
4 年前

Benchmarks to compare .NET and and Unity's Burst compiler.

C#
36
1 年前

Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP

C#
33
2 天前

A Unity package for simulating shallow water flows with Lattice Boltzmann methods.

C#
29
3 年前

An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin

C#
24
6 年前

Micro helper library for Unity's Job System

C#
23
9 个月前

四叉树实现一个简单的碰撞检测引擎

C#
19
4 年前

A C# implementation of voxlap-style rendering, using Unity and their Burst compiler

C#
17
5 个月前

2D noise generation, processing and meshing using Unity Jobs and Burst

C#
12
1 年前

Fast Mesh Skinning on the CPU using Linear Blend (LBS) and Dual Quaternion (DQS) utilizing the Unity Jobs system and Burst compilation

C#
9
2 年前

Support for Generic, Burst compiled Jobs through automatic code analysis and generation

C#
7
7 个月前

Datatypes and utilities for working with Unity's Burst compiler. Eases implementation of more complex multithreaded algorithms and simplifies usage of coroutines with unsafe Burst jobs. For advanced users, exposes many unsafe features.

C#
6
3 年前

Fixed float math arithmetic and geometric operations in Unity projects.

C#
5
2 年前

fast c# entity component system that uses burst and job systems by default.

C#
5
3 天前

Realtime implicit surface triangulation

C#
2
2 年前